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Storyboard

Show an idea as a short sequence of panels, from the person's problem to their life after using it, before building anything.

  • Time30 to 45 minutes
  • People1 to 6 people
  • Steps3

What it's for

A storyboard tests whether an idea makes sense as an experience, not just as a feature. Drawing the moment before, the moment of use and the moment after exposes gaps a feature list hides: how did they hear about it, what did they do next?

Stick figures are enough. The panels are about what happens, not how it looks.

How to run it

  1. Pick the idea3 min

    One idea, one person, one situation.

  2. Draw the panels20 min

    Sketch or describe each moment, with a caption underneath.

  3. Walk it through10 min

    Tell the story aloud. Where does it feel thin?

Tips

  • Start with the problem, not the product. Panel one shouldn't contain your idea.
  • Write what the person thinks or feels in a speech bubble. It keeps the story about them.

Where it comes from

Storyboards were developed at Walt Disney Studios in the early 1930s, usually credited to the animator Webb Smith, who pinned drawings to a board in sequence.